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The time between - A Recovering Physicist's Apology

About The time between

Previous Entry The time between Aug. 20th, 2005 @ 11:51 am Next Entry
Still waiting on IBM to get back to me. It will be 48 hours by the time today is over. That isn:t a terribly long time, mind you. But I am still on summer vacation time here in Japan so without a computer sometimes the days drag.

I have been playing a TON gamecube, mostly Mortal Kombat Deception which is a really great game. I have started a season in Day of Reconing but so far I am dissappointed with the lack of choices in the game as far as your character going face/heel. Perhaps that will change.

I also have been renting movies. First up was Star Ship Troopers 2. I have not read the novel, "Star Ship Troopers" and have heard the movie has little to do with the book. I liked the movie, it was by no means art but still I liked it. It was quirky and fun. Star Ship Troopers 2, on the other hand, was a direct to video craptacular movie. I knew that renting it, and was prepared for the badness. It was a horrible movie, but had moments of enjoyable badness.

Next was Marvel's The Punisher. The Punisher was rated R, which is odd for a super hero movie. But really the Punisher needed to be. He doesn:t fit in with the usual super hero crowd. The back story is a ganster kills a former FBI agent:s whole family, and so the agent decides to take on crime. Where other super heros are happy enough to throw on a cape and/or mask and beat the snot out of criminals, The Punisher kills. He wears a simple long coat and a skull shirt. He wears no mask. It is a significantly darker take on the vigelanty role. I thought the movie was under rated. Like Batman Begins the Punisher does a great job showing that the "hero" is often times just as messed up as the villian. The only distinction between the two is the hero fights, loosly, on the side of justice. The movie has some flaws, at times it tries to be too happy and make the Punisher "human." But the ending was well done, and the ending was not overly happy. If you are looking for an interesting take on super hero-dom The Punisher may be your thing. Alas, don:t expect a sequal it did not do well in theaters. People are not yet ready to accept that comic book characters are not just for the under 10 crowd.

Sitting at home now (for yes dear readers and only friends I am back at the "Time Cafe: Internet, comic, game, food") is Sky Captian and the World of Tomorrow. The fact that it is all blue screen should make it really interesting to watch, I think the Japanese movie Cashern was as well. I am excited to see it. After I return those two movies I will probably get the Godfather Trillogy, because I am the only human being on earth that hasn:t seen them.

As an interesting aside sometimes movie names in Japan do not get translated as is from their English origionals. Here are a few I can think of, I find them funny and will do more as I encounter them:
Bring it On ---> Cheers! (poor David)
The Astronaught's wife ---> スパス タラー (Space Terror)
The Whole 9 Yards ---> ヒトマン (hitman)
The Whole 10 Yards ---> ヒトマンス (hitmans)
Me, Myselk, and Irene ---> 2 男および女性 (Two men and a woman)

Well kids, that about does it. I have to go pay for this sesson and grab some lunch. I will try and keep everyone up to date-ish.
Mood Data: grumpy60%grumpy 40%internetless +/-5
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From:dlc2k
Date:August 23rd, 2005 12:15 am (UTC)
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(NON-SPOILERS)

I think you'll be really disappointed w/ DoR's season. I know I was. We'll have to discuss it once you finish the game. DoR in and of itself is awesome, but I don't think I've played any wrestling game (WWE or otherwise) with a better season than SD!: Here Comes the Pain. You could edit face/heel for EVERY active wrestlers, you could draft whomever you wanted to whatever show you wanted him or her on, there were tons of choices, you were actually punished for losing (unlike DoR), and it was a lot less linear.

SvR's season mode sucked ass for all the reasons that SvR2k6's season mode will probably suck ass: namely, the voiceovers. Terribly done, and because only certain stars recorded voices for certain parts, you can't decide who's a face/heel, and you can't edit the rosters AT ALL. In other words, if you wanna place as Eddie Guerrero, you HAVE to be on SD! Lame.
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From:biggrumpy
Date:August 23rd, 2005 06:46 am (UTC)
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Yeah lame, I agree Here Comes the Pain was the best. But I like DoR better than any other wrestling game out there. I don't like the fact that in smackdown games your character has approximately 10^23 grapple movies. It makes everyone way too generic. There are a bit too many in DoR but I like a smaller move list so you can really feel like you are playing a unique wrestler rather than "was the big shows slam up and heavy grapple, or was that ray mysterio's?"

I also LOVED that you take a no body caw through season mode. I really love that big time. I just wish it branched more, I mean AT ALL. I understand that when the story is free flow like HCTP the game gets pretty nebulous at times - which was my main complaint about HCTP story mode. BUT there HAS to be a compromise between the, at times, utter lack of story line of HCTP and the completely linear DoR. And if you have to lean one way or another, go with LESS linear. If people spend their whole virtual careers on Heat, well those people are named "Rosey and Huricane." And if you don't like the game go play a Real Sports game, only to find that Maden 2006 is too hard so you come back to the wrestling game because you are a looser, those people are called "Brock Lesner."
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From:dlc2k
Date:August 23rd, 2005 06:06 pm (UTC)
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Probably my only valid complaint against DoR is that special moves are either way too powerful or utterly useless. Have you come across this yet? Try it with someone like Rock, Angle, HHH... basically anyone that doesn't use a submission move. (Meaning, use the Angle Slam w/ Kurt.) The stupid spirit meter is essentially a second life bar, and this makes victories/defeats seem like they're based on chance rather than a clean-cut win/loss.

I think DoR2 will be good, but if everything I've read about SD!2k6 is true, it is set to be the best wrestling game of all time. Believe me, I have no bias towards SD! games; as I've stated, my current favorite game (and subsequently the one I believe to be the best ever) is DoR. But SD! is set to improve upon EVERYTHING this year. If THQ delivers, it's going to be absolutely phenomenal.

Re: SD!'s extremely large grappel list... it's not nearly as bad as you think. Any upper- and mid-carders actually have their own moves for the most part. For example, Chuck Palumbo and A-Train may have the exact same standing suplex. But if Eddie has a standing suplex, it is HIS standing suplex. HHH, Rock, Angle, etc. all have their own spine buster, etc. So while the list of grapples is huge, I think I like the "more is better" approach for 2 reasons:
1) As stated, main eventers (and even most mid-carders) may have a spinebuster, but it is THEIR spinebuster. Sorry, but I couldn't care less that Garrison Cade's samoan drop is the same as Palumbo's.
2) More variety when creating a CAW.

I have created a lot more depth and strategy w/ Angle (my top guy in ANY WWE game) in SvR than I did with him in DoR. Why? Because he has more moves that I can use to bust up opponents in a variety of ways. I believe in DoR Angle has 3 moves that work the legs. After a while, a good player can see these moves coming. In SvR, I have 4-6 ways, and that is a lot harder to counter.
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